Intel delays its Arc desktop graphics cards
(Pocket-lint) – At its annual investor meeting this week, Intel unveiled the roadmap for its upcoming Arc gaming GPUs.
Intel previously announced that we would first see Intel laptop GPUs from OEM partners in Q1 2022.
While that still seems to be the case, desktop gamers will have more time to wait.
The roadmap suggests that Intel desktop graphics cards will ship in Q2, with workstation GPUs following in Q3.
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As for performance, Intel says its first-generation Alchemist GPU will support DirectX 12 Ultimate, mesh shading, variable rate shading, and most importantly, hardware-based ray tracing.
Intel is also promising AI-powered supersampling technology, allowing users to extract every last performance frame from their hardware.
It sounds good ? Intel thinks so and hopes to ship over 4 million desktop graphics cards this year.
Behind the scenes, Intel has already started working on its second and third generation GPUs.
Dubbed Celestial, the third generation looks particularly exciting as it will be aimed at the “ultra-enthusiast segment”.
Another area Intel has been working on is ominously titled Project Endgame.
It’s a service that lets users access its Arc GPUs through the cloud and it promises “an always-accessible, low-latency computing experience.”
There aren’t many details about Project Endgame yet, but Intel intends to make it available later this year.
Written by Luke Baker.
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